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NoX Forum • View topic - Brainstorming thread for modding: Gametypes

Brainstorming thread for modding: Gametypes

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Brainstorming thread for modding: Gametypes

Postby superjack46 » Thu Jul 24, 2014 8:31 pm

Yo, I want to hear some cool ideas for multiplayer modes like Arena.

Apparently Westwood intended to create "Treasure Hunt" as a gamemode. No idea how that would've worked, but sounds good.
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Re: Brainstorming thread for modding: Gametypes

Postby Host_6 » Thu Jul 24, 2014 9:00 pm

Treasure Hunt:
Every team must collect specific amount of gold placed all around map. Once u get some gold you have to take it back to your base treasury, if u get killed by enemy, you lose your gold and enemy may take it.

Maybe even enemy could be able to steal gold directly from your treasury.
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Re: Brainstorming thread for modding: Gametypes

Postby Damaskox » Thu Jul 24, 2014 9:13 pm

A likable, fine, polished line of few fancy words to make the day happy for someone.
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Re: Brainstorming thread for modding: Gametypes

Postby illidans4 » Fri Jul 25, 2014 1:25 am

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Re: Brainstorming thread for modding: Gametypes

Postby Zoxz » Sun Aug 03, 2014 1:17 am

I've always wanted some inverse Elim/tourney mode played over multiple rounds, where last to the lesson limit each round gets eliminated.
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