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Re: Unofficial patch

PostPosted: Wed Aug 31, 2016 2:42 pm
by Host_6
Hmm, what's actually the problem with that npc limit? Why the limit can't be increased with a normal framerate?

Re: Unofficial patch

PostPosted: Wed Aug 31, 2016 6:07 pm
by zoaedk
The issue is with the monster limit; not the npc limit. Every frame, Nox will send the updated information about every monster you can see to you. However, Nox will only send 2048 bytes of data to a player every frame. What is happening is that if you have too many monsters on the screen, then you run out of available bytes in the packet and some monster just don't get updated. The client will "forget" about anything that hasn't been updated for 8 frames.

My earlier patch fixed this by sending information about half of the monsters every other frame. This way nothing got forgotten; but if a monster is moving, it is now updated less often than it would be otherwise.

Re: Unofficial patch

PostPosted: Wed Aug 31, 2016 10:55 pm
by zoaedk
I tried another approach to the monster limit (sending extra packets if necessary). This is more invasive, so I would appreciate someone testing it.

Re: Unofficial patch

PostPosted: Wed Aug 31, 2016 11:23 pm
by panic
ok.
thank you.
i will test it.

Re: Unofficial patch

PostPosted: Thu Sep 01, 2016 2:08 am
by Host_6
Tested. It seems to work perfectly.
If no one finds any bug of this could you please implement it again to the exe I posted before?

Re: Unofficial patch

PostPosted: Thu Sep 01, 2016 8:17 am
by zoaedk
Yeah, I'll do that tomorrow.

Attached is a patched GAME.EXE with the solo check removed from PlasmaDraw. It is a client-side patch. I have not tested it with multiple clients.

Re: Unofficial patch

PostPosted: Thu Sep 01, 2016 8:51 am
by Host_6
Works ;)

Re: Unofficial patch

PostPosted: Thu Sep 01, 2016 8:55 am
by panic
hey it can use script code of effect list??

for example)
green_bolt, plasma, chaning_lightning

Re: Unofficial patch

PostPosted: Thu Sep 01, 2016 10:55 am
by panic
WOW~~ GREAT!!

However, script effect 'PLASMA' is not work.

Re: Unofficial patch

PostPosted: Thu Sep 01, 2016 8:04 pm
by zoaedk
Latest patches with Host_6 Nox.exe is attached. Nothing is added since last GAME.EXE upload.