Unofficial patch

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Re: Unofficial patch

Postby panic » Mon Aug 29, 2016 12:55 pm

wow~~!! it was good working...!!

now, i can put the korean language in my map.

and solved matter that limit count of units on screen...!!

however... why change frame of monster movent?

this solution is only one for matter that 'limit display units on screen.'
Attachments
1608291949.jpg
code for korean.
1608291949.jpg (143.01 KiB) Viewed 8676 times
1608291948.jpg
result... it was working..
1608291948.jpg (184.2 KiB) Viewed 8676 times
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Re: Unofficial patch

Postby superjack46 » Mon Aug 29, 2016 1:04 pm

How the hell did you fix the MISSING error though? Oh, and I think the 15FPS should only work if the original max is overloaded. It looks pretty unnatural.
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Re: Unofficial patch

Postby panic » Mon Aug 29, 2016 1:19 pm

missing bug is fix.

however... monster movement is strange....
may be... maker has change frame of monster movement value at 30 -> 15.

it was my guess...
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Re: Unofficial patch

Postby panic » Mon Aug 29, 2016 1:32 pm

why happen?
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1608292031.jpg
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Re: Unofficial patch

Postby Host_6 » Mon Aug 29, 2016 1:59 pm

here:
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NoxPatched.rar
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Re: Unofficial patch

Postby panic » Mon Aug 29, 2016 2:05 pm

good !

however it was not display korean message... and show 'MISSING:'

it need incording for korean letter.
Attachments
1608292104.jpg
korean_message_not_incording..
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Re: Unofficial patch

Postby panic » Mon Aug 29, 2016 2:55 pm

this video is relate of monster movement frame.

link: http://tvpot.daum.net/v/v8c37OVWejtVjISUeFejOfC
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Re: Unofficial patch

Postby zoaedk » Mon Aug 29, 2016 7:40 pm

Cool, I can run it now.

Attached is it patched with everything except rof and monster limit.
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Nox_Host_6_patches_3.zip
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Re: Unofficial patch

Postby superjack46 » Mon Aug 29, 2016 8:11 pm

Updated original post. Seems you've managed to get most of it done in a few days. Fucking amazing really.

As for that modding system, got any idea how objects and their images are linked? Perfect would be if new JSON/Lua files with the structure of the elements in THING.bin&VIDEO.bag could be imported in memory, so that mods could exist side by side, and not that every different VIDEO.bag would have to be distributed apart.

New objects wouldn't even have to be made, considering that there are plenty of unused "FACADE" pieces that could be edited into cool new static art objects, like new flora and furniture, allowing for new biomes and crazy shit to happen.
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Re: Unofficial patch

Postby illidans4 » Mon Aug 29, 2016 8:26 pm

You're a genius, Zoa. Nice to see you being around again! This certainly looks more and more promising.
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