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Audio.bag

PostPosted: Thu Aug 18, 2016 7:55 pm
by qwerty1234
Trying to extract the audio files from the audio.bag, no luck. The old NoxTools used to work but now I have the GOG Nox install and the audio.bag tool says "Cannont find the Nox directory in the registry. You can try reinstalling Nox to fix this". I tried, still doesn't work.

Any suggestions or fixes?

Re: Audio.bag

PostPosted: Sat Aug 20, 2016 5:09 am
by superjack46
For that error, use NoxSolution which you can find here: http://corner.noxcommunity.com/NoxSolution.exe.

As for the audio bag file, I'm not sure if that old Noxtools extractor is the most recent/up to date one.

Re: Audio.bag

PostPosted: Sat Aug 20, 2016 5:16 am
by superjack46
Nevermind, NoxTools is the proper tool for it. I uploaded the extracted audio for your use here anyway:

http://corner.noxcommunity.com/audiobag.zip

Re: Audio.bag

PostPosted: Sat Aug 20, 2016 6:54 am
by qwerty1234
Awesome! Thank you. I was able to extract them myself also with the "Total Commander" tool. I noticed that a few sound files are still in the .RAW format and get corrupted somehow when converted to .WAV. They are as follows:

checudia.raw
checudib.raw
checudic.raw
checudid.raw
checudie.raw
checudif.raw
ulevelup.raw
ushellcl.raw
ushellin.raw
ushellse.raw
uspelaw.raw

I'm going to see if I can convert them correctly somehow. But again, thank you.

Re: Audio.bag

PostPosted: Sun Aug 21, 2016 1:23 pm
by zoaedk
When I was developing noxjs, I fixed the issues with extracting the raw sound files. I don't exactly remember the issue, but I think in SoundFile::Header it wasn't properly handling audio with different sample rates or mono/stereo.

Extracted audio as WAVS: http://server1.awesie.org/nox-audio.7z

Re: Audio.bag

PostPosted: Sun Aug 21, 2016 8:32 pm
by qwerty1234
I hope you guys know that you're badass :)

Re: Audio.bag

PostPosted: Mon Aug 22, 2016 1:29 pm
by Xandros
Raw files has no headers. So which file info should i use to extract those wav files properly?