New NoX Map Editor 1.0b5

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Re: New NoX Map Editor 1.0b5

Postby panic » Wed Jun 07, 2017 1:40 am

i guess mapeditor has some bug from polygon in quest mode.

i has put polygon on map.

when i play my map, sometimes crash the game.

this map has no script code and wrong objects.

maybe, it is obvious polygon error.

map link: http://cfile235.uf.daum.net/attach/2730 ... B7C327D4FB
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Re: New NoX Map Editor 1.0b5

Postby panic » Thu Sep 21, 2017 2:07 am

bug report

The 'enable all' button activates all 'waypoints'

but i think remove all waypoints in map.

Is this the intended function?
Attachments
1709201638.jpg
1709201638.jpg (129.32 KiB) Viewed 501 times
1709201637.jpg
1709201637.jpg (141.67 KiB) Viewed 501 times
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Re: New NoX Map Editor 1.0b5

Postby wazzy3007 » Wed Sep 27, 2017 1:59 am

Hi panic...hope you see this. Could you re-upload all of your Quest maps? All links except for your latest upload in Aug. 2017 are now broken.

I'm an old-timer (played Nox on and off from 2000 to 2008) and would really like to try your Quest maps, thanks.
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Re: New NoX Map Editor 1.0b5

Postby panic » Fri Oct 20, 2017 2:53 am

please improve list voice of npc.

previous editor can edit voice of npc to anything.
Urchin, WizardGreen, Demon, EmberDemon..... (etc)

but, latest version can't
Attachments
17101200948.jpg
previous editor
17101200948.jpg (142.45 KiB) Viewed 380 times
1710200920.jpg
latest editor
1710200920.jpg (145.15 KiB) Viewed 380 times
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Re: New NoX Map Editor 1.0b5

Postby Host_6 » Wed Dec 06, 2017 4:42 pm

panic wrote:bug report

The 'enable all' button activates all 'waypoints'

but i think remove all waypoints in map.

Is this the intended function?


It's a badass button!
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