nox map editor - script - array

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nox map editor - script - array

Postby panic » Thu Nov 12, 2015 3:53 pm

I want use array function...!!

for example..

Gvar32[0] = Object("FistTrap01")
Gvar32[1] = Object("FistTrap02")
Gvar32[2] = Object("FistTrap03")
Gvar32[3] = Object("FistTrap04")

but, this is not work...

why not?
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Re: nox map editor - script - array

Postby superjack46 » Fri Nov 13, 2015 7:05 pm

It's because arrays don't work in multiplayer.
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Re: nox map editor - script - array

Postby panic » Sat Nov 14, 2015 6:54 am

but... public quest maps (g_castle,g_mines...) use array function...
there work array function good well...


sorry i don't speak english well...
iam korean..
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Re: nox map editor - script - array

Postby panic » Sat Nov 14, 2015 7:04 am

so... i think array function is not simulated from the latest map editor..

do you agree with the opinion of me?
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Re: nox map editor - script - array

Postby superjack46 » Sun Nov 15, 2015 4:44 pm

Well, try changing the field of valor map (this one: https://www.youtube.com/watch?v=lrZ6xXEa5-Y) to multiplayer, the arrays will not work and the fists of vengeance don't work.
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Re: nox map editor - script - array

Postby panic » Mon Nov 16, 2015 4:18 am

this map use array function...

you play this map!

map name : dance
type : arena

array function test.
Attachments
dance.zip
(84.03 KiB) Downloaded 523 times
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Re: nox map editor - script - array

Postby BURN3R » Wed Nov 18, 2015 8:06 am

As far as I know, arrays are not supported in the editor.
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Re: nox map editor - script - array

Postby Xandros » Fri Jan 22, 2016 1:45 pm

You can use arrays, if you make map with old version of KirConjurer's map editor. It using completely different script compiler and code syntax (C-like).
I have this version, but it doesn't have many cool things like "wall autobrush" and so on.
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Re: nox map editor - script - array

Postby Damaskox » Sat Jan 23, 2016 1:15 pm

Can you make the map with the new Editor, and add the Arrays with the old version?
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