T&D

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T&D

Postby Damaskox » Mon Apr 06, 2015 5:10 pm

Just a fast thought of a name for this gamemode. Thieves & Defenders -> T&D

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This gamemode would be like Capture the Flag, but with one modification: There is only one Flag.

The other team would need to defend their Flag (or another item) at all costs against another team, who tries to take the flag and bring it to their own base to score.
This would be a more difficult gamemode since you cannot hold flags in one another's bases. If the stealing team gets the flag in their base (or in a room), they would get a point.

We would need to think about the point system. The stealing team gets a bigger pile of points while the defenders get points little by little as long as their Flag stays in it's base.

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Aaaaaand ideas and comments and opinions!
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Re: T&D

Postby superjack46 » Thu Apr 09, 2015 10:51 pm

sounds interesting
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Re: T&D

Postby Xandros » Fri Apr 10, 2015 9:52 am

Sounds strange, because it would be class dependent mode. If 5 pro wizards will protect flag and other side will play only with 2 wizards in team - flag protectors will win.
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Re: T&D

Postby Damaskox » Fri Apr 10, 2015 6:23 pm

Yes, you need at least basic team balancing (3vs2).

Advanced way would be something like counting kills and balancing further players in teams by that or something familiar?

And if everything else fails, the Players can themselves decide and to be moved, since a person knows well enough balancing as well.
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